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17523 shaares · 14139 private links
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15 results tagged gamedev

Godot Tween Guide by Christophe

gamedev godot GodotEngine
November 21, 2025 at 12:18:02 PM GMT+1*
https://qaqelol.itch.io/tweens

Releasing a 3D game with Godot Engine 🤖

godot GodotEnging gamedev 3d softwaredevelopment
August 31, 2025 at 9:41:08 PM GMT+2*
https://pantopie.studio/releasing-a-3d-game-with-godot-engine/

Phazorknight/Cogito: Immersive Sim Template Project for GODOT 4

COGITO is a first Person Immersive Sim Template Project for Godot Engine 4. In comparison to other first person assets out there, which focus mostly on shooter mechanics, COGITO focuses on providing a framework for creating interactable objects and items.

godot GodotEngine gamedev shooter fsp
October 13, 2024 at 8:31:03 PM GMT+2*
https://github.com/Phazorknight/Cogito

bbbscarter/event-audio-godot: An event based audio workflow for Godot.

Event Audio for Godot

A simple fire-and-forget audio triggering system for Godot.

Create audio banks, linking event triggers with audio resources.
Play audio with one line of code:

EventAudio.play_3d("shoot+laser", my_player)

If a trigger isn't found, nothing is played.

godot GodotEngine gamedev audio gdscript
October 3, 2024 at 6:59:42 PM GMT+2*
https://github.com/bbbscarter/event-audio-godot

Don’t starve, Diablo – Parallax 7 | Simonschreibt.

gamedev retro 2d 3d graphics parallax diablo videogames
January 12, 2024 at 12:33:19 AM GMT+1*
https://simonschreibt.de/gat/dont-starve-diablo-parallax-7/

Era of Fantasy: Village Props by aamatniekss

art assets gamedev fantasy pixelart itchio
June 10, 2023 at 5:34:04 PM GMT+2*
https://aamatniekss.itch.io/era-of-fantasy-village-props

image - Formula to determine perceived brightness of RGB color - Stack Overflow

Formula to determine perceived brightness of RGB color

colors gamedev graphics programming
August 23, 2022 at 2:24:54 PM GMT+2
https://stackoverflow.com/questions/596216/formula-to-determine-perceived-brightness-of-rgb-color

Relative luminance - Wikipedia

graphics colors gamedev
August 23, 2022 at 2:24:10 PM GMT+2
https://en.wikipedia.org/wiki/Relative_luminance

GitHub - kyzfrintin/Godot-Mixing-Desk: A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.

audio gamedev godotengine godot
August 7, 2022 at 1:33:35 PM GMT+2
https://github.com/kyzfrintin/Godot-Mixing-Desk

Game UI Database

reference art design ux ui gaming games gamedev databases
April 22, 2022 at 11:56:13 PM GMT+2*
https://www.gameuidatabase.com/

satsuyako/YomogiFont: YomogiFont ver3.00

fonts design gamedev
December 20, 2021 at 2:36:17 PM GMT+1
https://github.com/satsuyako/YomogiFont

GitHub - Gramps/GodotSteam: Steam API for the Godot game engine

steam gamedev godotengine godot
September 13, 2021 at 7:40:52 AM GMT+2
https://github.com/Gramps/GodotSteam

Phaser - Desktop and Mobile HTML5 game framework

html5 javascript framework game engine gamedev games js programming mobile
February 22, 2014 at 2:03:16 PM GMT+1
http://phaser.io/

Wouter's Wiki : Lobster

“Lobster is a game programming language. Unlike other game making systems that focus on an engine/editor that happens to be able to call out to a scripting language, Lobster is a general purpose stand-alone programming language that comes with a built-in library suitable for making games and other graphical things. It is therefore not very suitable for non-programmers.”

games graphics language programming gamedev
August 11, 2013 at 12:37:30 AM GMT+2
http://strlen.com/lobster

Hexagonal Grids

Hexagonal Grids (for game developers)

games grid programming gamedev
June 3, 2013 at 12:10:49 AM GMT+2
http://www.redblobgames.com/grids/hexagons/
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By @fabian@floss.social · Powered by Shaarli
Fold Fold all Expand Expand all Are you sure you want to delete this link? Are you sure you want to delete this tag? The personal, minimalist, super-fast, database free, bookmarking service by the Shaarli community